This past weekend was my 2D Concept Design TLCWorkshop - with 2 awesome designers from Weta Workshop in New Zealand (of The Hobbit movies designing fame) and a guest visit by Iain McCaig (well-known, super-star, Star Wars designer)(You can read more specifics about this workshop starting here).
Now I really don't have much desire to do concept work for films, but I found the whole process they shared with us fascinating. And tried to learn and apply elements that actually work well for illustration. I'm a strong believer in cross-genre learning. So much is applicable, and broadens one's understanding and artistry. (Part of this learning entailed doing a little impromptu sculpting so that I could picture the elements in three dimensions).
My efforts were a bit hampered by spraining my wrist (of my drawing hand of course) a couple of weeks ago. Could only draw in spurts. However, I used those spurts to redesign the iconic elements of latest fantasy portrait I'm working on. With the input of Paul Tobin, Nick Keller and Iain, I felt I learned a bunch about pushing design elements past my normal ruts/comfort zones. Ways to incorporate even *more* thematic elements and ways to research source material to help with it all.
It really was a fabulous weekend. Great class members, great learning curve, *fabulous* instructors, who are terrific artists and even more amazing humans. (If you haven't attended a TLCWorkshop, you really ought to treat yourself. They're pretty great, if I do say so myself).
Showing posts with label Nick Keller. Show all posts
Showing posts with label Nick Keller. Show all posts
Wednesday, May 21, 2014
Friday, May 16, 2014
Workshop Update!
It's been a crazy couple of weeks. Last weekend I spent in Kansas City at Spectrum Fantastic Art Live (you can see nearly a hundred pictures from that event on my facebook page), and *this* weekend is the TLCWorkshop with Paul Tobin and Nick Keller of Weta Workshop. Check here to follow along!
Subscribe to:
Posts (Atom)





